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Jupiter's Electrician was completed in 1998. It's the first classic-style action game I made that I was thoroughly proud of. Blast twelve enemy missiles per level -- enough to create an electrical build-up that will short out the very space stations firing them at you!
Hop your remote-controlled device from position to position as it clings to the sides of the stations. Get rid of all the missiles before all nine stations charge themselves up (you can tell by how many have a glow around them), or everything will blow up in your face! The catch, so to speak, is that you only have three shots; but after firing, you can retrieve any shot by racing across the playfield to the opposite end and catching your own bullet (whether or not it's successfully obliterated an enemy missile along the way).
Look for the lightning bolt-shaped atmospheric upheavels -- they render you temporarily invulnerable if you catch them! - Chris Federico
Editors Note: This game doesn't give as much instant satisfaction as Stella Got a Lobotomy or Super Space Carnage, but it has its own merits. One of the neat aspects of this shooter is that you must catch your bullets after you fire them, otherwise you will run out and be defenseless. Use LOAD"JUP1",8,1
Download Jupiter's Electrician